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Life at Haiku Games in Four Charts

1/18/2018

10 Comments

 
Haiku Games is looking for a game designer and a game developer. What type of people would succeed at Haiku?

Game Designers

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We believe the best way to make quality games is to empower everyone who touches the game to make changes to it. It's not just the game designer's responsibility. For example, our developers might adjust the timing of animated effects so they feel exciting and satisfying for the player. Our artists might suggest a compelling new perspective for our rooms so they look more beautiful and dynamic. Having everyone think about the player experience increases the quality of our games.


Relaxed, Productive

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If you've ever found yourself so stressed out that you can't do anything, you know that productivity and stress do not go hand in hand. We believe you are most productive in an environment that is relaxed and lets everyone see the big picture. This is doubly important at a game company where creativity is such an important part of our jobs.

Nice, Direct

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We believe the best games are made when people communicate with each other. We also love working with nice people. At Haiku, we strive to be nice and direct people. It's easy to tell people that things are going great (and we do - frequently!) but we believe it's just as important to let people know when things aren't working out. If you believe in this type of open, trusting communication style, you'll fit right in at Haiku.

Fast

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If there's one guiding principle at Haiku, it's that if you don't know what to do, it's best to just do something. Preferably quickly. The ability to do work fast with minimal guidance is key because we are a small company. We often don't have the extensive market research or statistics that a larger company might have. Creating something and seeing whether it works is typically easier than agonizing over what might be optimal. At the same time, it's important to know when to slow down and set up a process for something we will be doing multiple times. The ability to function in "optimal chaos" (working quickly, but not so quickly such that everything breaks) is key for working at Haiku Games.
10 Comments

    Author

    Haiku Games is the developer behind the Adventure Escape series. Play on iOS, Google Play, or Kindle!

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  • Home
  • Murder Mystery
    • Vanishing Act
    • On Thin Ice
    • The Echo Bay Murders
    • The Sultan's Inventor
    • Picture Perfect
    • Trapmaker Trilogy
    • Paradise Mystery
    • Framed
    • Murder Inn
    • Murder Manor
    • Starstruck
    • Cult Mystery
    • Christmas Killer
  • Adventure
    • Dino Country
    • Death Dodgers
    • Canine Cases
    • Puzzle Lovers
    • Sweet Dreams
    • Squire's Tale
    • Time Stones
    • Lost Ruins
    • Psychic Squad
    • Sacred Stones
    • Painted Worlds
    • Pirate's Treasure
    • Cursed Crown
    • Dark Ruins
    • Allied Spies
    • Hidden Ruins
    • Time Library
    • Space Crisis
    • Scottish Castle
  • Horror
    • Mirror Man
    • The Covenant
    • Haunted Hunt
    • Asylum
    • Midnight Carnival
  • Puzzletown
  • Visual Novel
    • Solve It
    • Solve It 2
    • Solve It 3
  • About
    • Jobs
  • Blog